AI Insights · Timothy · July 2024
Top Down Games Performance on Android in Algeria - Q2 2024
In Q2 2024, top-down games on Android in Algeria showed varied performance across weekly downloads, revenue, and active users, with standout performances from Brawl Stars and Yalla Ludo - Ludo&Domino.
In the second quarter of 2024, the top-down games category on Android in Algeria displayed diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at the performance of the top five games in this category, based on data from Sensor Tower.
Brawl Stars from Supercell showed consistent weekly revenue, peaking at around $2.5K in early April and maintaining near this level through the quarter with minor fluctuations. Weekly downloads varied significantly, with a low of approximately 2.3K in mid-April and a peak of 6.2K by the end of June. Active users also demonstrated an upward trend, starting at 59.7K in early April and rising to 71.8K by the end of the quarter.
Yalla Ludo - Ludo&Domino by Aviva Sun experienced a notable increase in weekly revenue, reaching a high of $417 by the end of June. Weekly downloads saw a decline from 65.7K in early April to 36.9K by the end of June. Active users showed a similar trend, starting at 177.3K and peaking at 255.7K in mid-June before settling at 236.5K by the end of the quarter.
Match Masters - PvP Match 3 from Candivore had fluctuating weekly revenue, with a peak of $293 in early June. Downloads saw a significant spike to 6.2K in early May before stabilizing around 1.4K by the end of June. Active users also varied, peaking at 19.1K in early May before declining to 11.6K by the end of June.
Clash Royale, another title from Supercell, maintained relatively stable weekly revenue, hovering around $200. Downloads fluctuated, with lows around 745 in mid-April and highs of 2.2K by mid-June. Active users increased steadily, starting at 155.7K in early April and reaching 186.9K by mid-June.
Mobile Legends: Bang Bang by Moonton showed modest weekly revenue, peaking at $146 by the end of June. Weekly downloads varied, with a low of 1.3K in early May and a high of 5.7K by the end of June. Active users saw a gradual increase from 49.2K in early April to 52.3K by the end of June.
For more detailed insights and data, visit Sensor Tower.